When Was The First Poker Machine Invented

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The first video slot machine was developed in 1976 in Kearny Mesa, California, by the Las Vegas–based Fortune Coin Co. This slot machine used a modified 19-inch (48 cm) Sony Trinitron color receiver for the display and logic boards for all slot machine functions. The prototype was mounted in a full-size show-ready slot machine cabinet.

Introduction

The first mechanical slot machine was invented in the late 1800's by a Bavarian imiagrant named Charles Fey (1862-1944) in San Francisco. In order to understand the history of the slot machine though we need to jump back a little in time.

Poker Machines

Before Fey’s invention there were other coin-operated games of chance. The most popular one, invented by Sittman and Pitt of New York, was a 'poker machine' that was similar to a slot machine and used 5 reels with 10 poker cards on each reel. These machines were very profitable and were used in hundreds of locations (mainly in cigar stands) in the 90's (the 1890's that is). The machines paid out prizes, like a free cigar or free drinks, which were distributed manually by an attendant.

Charles Fey

When Charles began building machines, he initially built ones that were similar the popular poker machines and called them by various names, like the 'Duke' and the 'Klondike'. After building a few of them, placing them in locations, and doing very well with them, he then opened a factory in San Francisco to work on his machines full-time.

But Fey wanted to build a machine that would pay out automatically. This wasn't possible at the time due to the difficulty of calculating the vast number of winning combinations of a machine with 5 reels and 10 cards on each reel. So, in 1898, Fey designed a poker machine called the 'Card Bell' machine that retained the card symbols of the earlier poker machines but had only 3 spinning reels and only 5 symbols printed on each reel. The automatic prize-payout allowed the machine to be the first to pay out coins.

First

The 'Liberty Bell'

About a year later, in 1899, he created the 'Liberty Bell' machine, which added horseshoes and bells to the suit symbols on the reels. Lining up three bells would win the top prize (hence the name). Fey's design became the standard design for slot machines going forward and was so popular that all 3-reel slot machines were referred to as 'Bell Machines'.

Fey rented his machines to saloons and bars and split the profits 50/50. The demand for Liberty Bell slot machines was huge and allowed Fey to monopolize the slot machine market. Many gambling supply manufacturers wanted to buy the manufacturing and distribution rights to the Liberty Bell but Charles Fey didn't want to sell them.

But Fey could not keep up with the demand so in 1907 he partnered with Mills Novelty Company to manufacture a cast-iron machine called the 'Mills Liberty Bell'.

Unfortunately for Fey, patent laws of the time did not protect gaming devices because a Federal Judge ruled the slots could only be used for gambling and had no useful purpose. So a few years later, in 1910, the Mills Novelty Company introduced a slight variation to the Mills Liberty Bell called the 'Operator Bell'. The machines from Mills Novelty were the first to use the fruit symbols like lemons and cherries that you see on some slot machines today.

1910-1933

Part of the growth of slot machines was due the wide open nature of San Francisco during the early 1900's. The climate started to change quickly though in 1909 when San Francisco outlawed all gaming machines. Nevada did the same a year later and the state of California created a statewide ban on slot machines in 1911.

These laws did not have much of an effect on slot machine sales because slot machine manufacturers were able to find ways to alter the games to avoid getting them classified as gambling devices.

For example, the 'Liberty Bell Gum Fruit' model dispensed a package of gum, which allowed the machine to be classified as a vending machine. The Caille Brothers slots created machines that had a Swiss music box located in the bottom of the cabinet so the machine was classified as a musical device. Another popular strategy was to have slot machines dispense items like mints or gum in order to have them classified as vending machines.

Slot machines reached their peak sales during the Great Depression and the lawless days of prohibition, which began in 1919. They were popular in the speakeasies as well as the many respectable businesses that needed the profitable machines in order to stay in business during the tough economic times.

1933-1945

After prohibition ended the government decided to target slot machines since they were looked at as tools for organized crime. Raids began to increase as well as laws prohibiting the possession of slot machines or a sale of a slot machine to an illegal state. Despite these efforts, the popularity of slots machines was difficult to stop and slots were still able to operate in some places.

Post WWII

After World War II, governments started to become friendly to the slot machine industry because it now looked at it as a source of tax revenue.

Computer Technology

In 1963, Bally developed the first electromechanical slot machine, called Money Honey, that used electronic micro-processors to decide the outcome of the game.

The first fully-electronic slot machines were introduced in Las Vegas in 1975. They were built by the Fortune Coin Company and used simulated reels on a monitor. The electronic machines caught on slower than expected because many players did not trust the fairness of the machines. In 1978, the company that would later be known as International Game Technology bought out the Fortune Coin Company.

In 1984, a Norwegian scientist named Inge Telnaes received a patent for a device titled, 'Electronic Gaming Device Utilizing a Random Number Generator for Selecting the Reel Stop Positions.' International Gaming Technology (IGT) bought the patent in 1988 and now all slot manufacturers his technology must license the patent from IGT.

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HPG ADMIN on February 27, 2013

A game of Texas hold 'em in progress. 'Hold 'em' is a popular form of poker.

Poker is a family of card games that combines gambling, strategy and different skills. All poker variants involve betting as an intrinsic part of play, and determine the winner of each hand according to the combinations of players' cards, at least some of which remain hidden until the end of the hand. Poker games vary in the number of cards dealt, the number of shared or 'community' cards, the number of cards that remain hidden, and the betting procedures.

In most modern poker games the first round of betting begins with one or more of the players making some form of a forced bet (the blind or ante). In standard poker, each player bets according to the rank they believe their hand is worth as compared to the other players. The action then proceeds clockwise as each player in turn must either match (or 'call') the maximum previous bet, or fold, losing the amount bet so far and all further involvement in the hand. A player who matches a bet may also 'raise' (increase) the bet. The betting round ends when all players have either called the last bet or folded. If all but one player folds on any round, the remaining player collects the pot without being required to reveal their hand. If more than one player remains in contention after the final betting round, a showdown takes place where the hands are revealed, and the player with the winning hand takes the pot.

With the exception of initial forced bets, money is only placed into the pot voluntarily by a player who either believes the bet has positive expected value or who is trying to bluff other players for various strategic reasons. Thus, while the outcome of any particular hand significantly involves chance, the long-run expectations of the players are determined by their actions chosen on the basis of probability, psychology, and game theory.

Poker has increased in popularity since the beginning of the 20th century and has gone from being primarily a recreational activity confined to small groups of enthusiasts to a widely popular activity, both for participants and spectators, including online, with many professional players and multimillion-dollar tournament prizes.

History[edit]

Poker was developed sometime during the early 19th century in the United States. Since those early beginnings, the game has grown to become an extremely popular pastime worldwide.

In the 1937 edition of Foster's Complete Hoyle, R. F. Foster wrote: 'the game of poker, as first played in the United States, five cards to each player from a twenty-card pack, is undoubtedly the Persian game of As-Nas.' By the 1990s some gaming historians including David Parlett started to challenge the notion that poker is a direct derivative of As-Nas. Developments in the 1970s led to poker becoming far more popular than it was before. Modern tournament play became popular in American casinos after the World Series of Poker began, in 1970.[1]

Gameplay[edit]

Examples of top poker hand categories

In casual play, the right to deal a hand typically rotates among the players and is marked by a token called a dealer button (or buck). In a casino, a house dealer handles the cards for each hand, but the button (typically a white plastic disk) is rotated clockwise among the players to indicate a nominal dealer to determine the order of betting. The cards are dealt clockwise around the poker table, one at a time.

One or more players are usually required to make forced bets, usually either an ante or a blind bet (sometimes both). The dealer shuffles the cards, the player on the chair to his or her right cuts, and the dealer deals the appropriate number of cards to the players one at a time, beginning with the player to his or her left. Cards may be dealt either face-up or face-down, depending on the variant of poker being played. After the initial deal, the first of what may be several betting rounds begins. Between rounds, the players' hands develop in some way, often by being dealt additional cards or replacing cards previously dealt. At the end of each round, all bets are gathered into the central pot.

At any time during a betting round, if one player bets, no opponents choose to call (match) the bet, and all opponents instead fold, the hand ends immediately, the bettor is awarded the pot, no cards are required to be shown, and the next hand begins. This is what makes bluffing possible. Bluffing is a primary feature of poker, one that distinguishes it from other vying games and from other games that make use of poker hand rankings.

At the end of the last betting round, if more than one player remains, there is a showdown, in which the players reveal their previously hidden cards and evaluate their hands. The player with the best hand according to the poker variant being played wins the pot. A poker hand comprises five cards; in variants where a player has more than five cards available to them, only the best five-card combination counts.

Variants[edit]

2006 WSOP Main Event table

Poker variations are played where a 'high hand' or a 'low hand' may be the best desired hand. In other words, when playing a poker variant with 'low poker' the best hand is one that contains the lowest cards (and it can get further complicated by including or not including flushes and straights etc. from 'high hand poker'). So while the 'majority' of poker game variations are played 'high hand', where the best high 'straight, flush etc.' wins, there are poker variations where the 'worst hand' wins, such as 'low ball, acey-ducey, high-lo split etc. game variations'. To summarize, there can be variations that are 'high poker', 'low poker', and 'high low split'. In the case of 'high low split' the pot is divided among the best high hand and low hand.

Poker has many variations,[2][3] all following a similar pattern of play[4] and generally using the same hand ranking hierarchy. There are four main families of variants, largely grouped by the protocol of card-dealing and betting:

Straight
A complete hand is dealt to each player, and players bet in one round, with raising and re-raising allowed. This is the oldest poker family; the root of the game as now played was a game known as Primero, which evolved into the game three-card brag, a very popular gentleman's game around the time of the American Revolutionary War and still enjoyed in the U.K. today. Straight hands of five cards are sometimes used as a final showdown, but poker is almost always played in a more complex form to allow for additional strategy.
Stud poker
Cards are dealt in a prearranged combination of face-down and face-up rounds, or streets, with a round of betting following each. This is the next-oldest family; as poker progressed from three to five-card hands, they were often dealt one card at a time, either face-down or face-up, with a betting round between each. The most popular stud variant today, seven-card stud, deals two extra cards to each player (three face-down, four face-up) from which they must make the best possible 5-card hand.
Draw poker
A complete hand is dealt to each player, face-down, and after betting, players are allowed to attempt to change their hand (with the object of improving it) by discarding unwanted cards and being dealt new ones. Five-card draw is the most famous variation in this family.
Community card poker
Also known as 'flop poker', community card poker is a variation of stud poker. Players are dealt an incomplete hand of face-down cards, and then a number of face-up community cards are dealt to the center of the table, each of which can be used by one or more of the players to make a 5-card hand. Texas hold 'em and Omaha are two well-known variants of the community card family.

There are several methods for defining the structure of betting during a hand of poker. The three most common structures are known as 'fixed-limit', 'pot-limit', and 'no-limit'. In fixed-limit poker, betting and raising must be done by standardized amounts. For instance, if the required bet is X, an initial bettor may only bet X; if a player wishes to raise a bet, they may only raise by X. In pot-limit poker, a player may bet or raise any amount up to the size of the pot. When calculating the maximum raise allowed, all previous bets and calls, including the intending raiser's call, are first added to the pot. The raiser may then raise the previous bet by the full amount of the pot. In no-limit poker, a player may wager their entire betting stack at any point that they are allowed to make a bet. In all games, if a player does not have enough betting chips to fully match a bet, they may go 'all-in', allowing them to show down their hand for the amount of chips they have remaining.

Other games that use poker hand rankings may likewise be referred to as poker. Video poker is a single-player video game that functions much like a slot machine; most video poker machines play draw poker, where the player bets, a hand is dealt, and the player can discard and replace cards. Payout is dependent on the hand resulting after the draw and the player's initial bet.

Strip poker is a traditional poker variation where players remove clothing when they lose bets. Since it depends only on the basic mechanic of betting in rounds, strip poker can be played with any form of poker; however, it is usually based on simple variants with few betting rounds, like five card draw.

Another game with the poker name, but with a vastly different mode of play, is called Acey-Deucey or Red Dog poker. This game is more similar to Blackjack in its layout and betting; each player bets against the house, and then is dealt two cards. For the player to win, the third card dealt (after an opportunity to raise the bet) must have a value in-between the first two. Payout is based on the odds that this is possible, based on the difference in values of the first two cards. Other poker-like games played at casinos against the house include three card poker and pai gow poker.

Computer programs[edit]

A variety of computer poker players have been developed by researchers at the University of Alberta, Carnegie Mellon University, and the University of Auckland amongst others.

When

In a January 2015 article[5] published in Science, a group of researchers mostly from the University of Alberta announced that they 'essentially weakly solved' heads-up limit Texas Hold 'em with their development of their Cepheus poker bot. The authors claimed that Cepheus would lose at most 0.001 big blinds per game on average against its worst-case opponent, and the strategy is thus so 'close to optimal' that 'it can't be beaten with statistical significance within a lifetime of human poker playing'.[6]

See also[edit]

References[edit]

  1. ^'World Series of Poker Retrospective: Horseshoe History'. gaming.unlv.edu. Retrieved 2019-01-13.
  2. ^Richard D. Harroch, Lou Krieger. Poker for Dummies. John Wiley & Sons, 2010
  3. ^Reuben, Stewart 2001. Starting out in Poker. London: Everyman/Mind Sports. ISBN1-85744-272-5
  4. ^Sklansky, David. The Theory of Poker. Two Plus Two Pub, 1999.
  5. ^Bowling, M.; Burch, N.; Johanson, M.; Tammelin, O. (2015). 'Heads-up limit hold'em poker is solved'(PDF). Science. 347 (6218): 145–149. CiteSeerX10.1.1.697.72. doi:10.1126/science.1259433. PMID25574016.
  6. ^Computer program 'perfect at poker' (2015-01-08), BBC

External links[edit]

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Look up poker in Wiktionary, the free dictionary.

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